From version 1.1 of the Blender plugin we have introduced functionality that allows you to save, import and export custom naming schemes.
Custom Naming Schemes Panel
This panel will be available when retargeting an animation or assigning an object to live data.
Custom naming schemes get automatically saved when you retarget an animation or when you press the "Save Current Naming Scheme" button.
Saved custom naming schemes are stored within the plugin through multiple sessions and will automatically be prioritised when bones or shapekeys get detected.
Press the "Import" button to open the file explorer and select the JSON file with the naming schemes that you want to import and then press the button "Import Custom Scheme".
Press the "Export" button to open the file explorer and select the folder to which the naming scheme should be exported and then press the button "Export Custom Scheme".
To delete all custom naming schemes you can press the "X" button.